
SnowMan
I came up to these mountains to get away form it all.
Then He showed up.
Until then, I hadn't known...
Just how cold I had been. And how much I craved warmth.
A short entry for the 7th RPG Maker Horror Gamejam: Polar Expedition.
A tale about a man on the mountains, not knowing how lonely he'd feel in the icy landscape.
❄️There is only one ending.❄️
⚠️Warnings⚠️
-Mild blood, flickering lights, swearing and mild (censored) homophobic comments.
Don't forget Him.
Download
Download
Snowman 0.09.zip 288 MB
Install instructions
Unzip and play the Game application in the folder (:
Development log
- Bugfix 3.072 days ago
- Bugfix 2.082 days ago
- Web version live!96 days ago
- Public release!96 days ago
Comments
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alr there's gotta be something about these jams that makes developers want to rip everyone's heart out and stomp them to pieces with their games-
seriously tho this was SOOO incredibly written and devastating!!
(SPOILERS)
the writing is genuinely A+ stuff; i love games where the narration is full of introspective monologues, and here every time var reflected or rambled about his state of mind, his habits or just all the stuff that's happened to him, it felt extremely well done. i think you captured perfectly the feeling of "there's a ton of complicated and contradictory emotions behind what i'm doing". var wondering about things like if him hiding himself away but also wanting people to reach him is selfish, or if he's actually as bitter and cold as his father said he was... it all hit really hard, and it's not really the usual themes you'd usually find in a story like this. i really appreciate how unique the emotions and story feel, and how despite the (seemingly) fantastical nature of the story, nothing feels exaggerated or unnatural. every action or line of dialogue is both believable and creative, and i think that's really impressive :> i feel maybe some dialogue could've been cut down, but it's not really a problem and i never got close to being bored.
the main focus of the game is the story, but i want to take a moment to appreciate the visuals because they're so so good! LOVE the gameboy-green aesthetic of var's house, the way trees look really natural and not like a couple of tiles being repeated, the pheasant's design, the lighting when it gets dark, the static-y effect of the screen when var is going through something intense, and ofc the character busts! their designs are great and super expressive (i feel like i repeat myself when i compliment your art haha but it really is great and expressive!! i'm just unoriginal lmao). really like how barren the snow areas feel; coupled with the white feathers it made the ending sequence really tense. and the use of color in general is superb, especially in the text! i feel like some colors were a bit hard to read, but it wasn't too bad and it never got to a point where it was unreadable. overall the presentation is REALLY great, and it really elevates the whole experience!
i think it was a really bold choice to leave the supernatural elements of the story unresolved, and it paid off extremely well. some people have said it already but the plot feels like a fairy tale; a story of someone who shuts himself off from the world, but receives the one thing they actually want, only for it to be taken out of their hands because of their own fault (i mean technically var couldn't have known but you get the point-)... it's really tragic, unexpected and... well, bitter. and while var's monologue at the end is practically devoid of closure, i'd like to think he got at least some sense of peace with his life, especially after his confrontation with his father. that calling out his abuse in front of him (even if it was all in his head), and that var will choose how to live his own life, gave him some amount of rest, even after bora's vanishing. and no matter what happened in the end, it's undoubtedly beautiful to see var find comfort in someone else; someone to talk to about their deepest thoughts, someone he likes being around with and who doesn't judge him, someone who truly wants to understand him... and possibly the first person to make his heart truly feel warmth (considering his father knows about him liking men, i assume var already had crushes before the game's events, but my theory is that none were as strong as this one). but despite everything... it all ends with his one sliver of happiness escaping his grasp, and him finally accepting the role his cold heart was giving away; a snowman, freezing to death in some mountain.
(ok i hope you do make a game where these two have a happy ending becAUSE MY HEART AAAAA- (srsly tho no pressure, do it only if you want to ofc))
this was such a bittersweet experience, and it proves once again how talented you are at storytelling! your games, and especially your characters, always manage to accurately represent the feeling of being trapped and unable to change your situation, as everything and everyone around them crumble... until they see they can see the light at the end of the tunnel. this game absolutely deserved to be so high in the jam's story ranking :D amazing stuff!
(p.s. feel free to correct me if i got anything wrong with the plot or themes, i admit i'm not the best at analyzing things like that haha)
Aaauuurraaaaaaahfhr Oxy you've done it again!! Made my heart soar with this really intricate, detailed analysis!! Pretty much everything you've mentioned was spot on- and I wholly appreciate you liking my writing style, even if this "game" was less that and more a visual novel..sort of!
I felt, like with some sort of analogy with snow or thinking winter is almost over... only for something to change and the weather gets really bad might coincide with Var's feelings of "is this right? Is this OK? Am I allowed to be this happy, when I've shut out everyone?"
Var was always a lonely individual. I think he especially moved out to the mountains because he was both sure no one would "try to find him", but also, somewhat creating this "obstacle course" of a trek it would take- like,
"no one cares about me. But if they do, then they'd have to prove it by making the effort to seek me out." Even though he craves human connection anyway.
Like he's purposely torturing himself because he thinks he deserves it- he should be "punished" for "daring" to think he'd be someone worth being friends with, communicating with, and so forth.
I always wanted the idea of Bora to be like an enigma- I love the interpretation some have gotten of whether he was even real to begin with. Was Var just that lonely that he'd imagine up some kind of individual that would make the effort? The kind of person who would unabashedly listen to him, talk to him, SMILE at him?? Maybe.
Var never believed he "deserved" things, a lot of it stemming from childhood trauma, as represented by his father's silhouette- like "Ah. Needing comfort and safety/the warmth of another human, familial or otherwise, is selfish. I see." And he was always struggling with figuring out whether that was really true or not.
I like to make lots of flavor text to help shape a character- what goes on in someone's head when they think about the things in their home, what certain things meant to them, especially Var in this instance because, if he moved here with his personal belongings, just what did he bring with him that meant anything/was sentimental enough to make the effort, if that makes sense? (Like why bring specific books? Do they mean xyz to you etc.)
I've always been a fan of old GBC type games, and specifically had an idea of something reminiscent of the 2nd gen of pokemon as my main inspiration for the limited palette- the Gameboy green was really fun to use in this instance as well as capturing a liminal feel that felt almost contrast to the heavier atmosphere of the meat of the game- (I recall a comment my mother once made, holding a small cartridge of a Gameboy game, she said "are you sure you want something so tiny?" As if the size of the item, or in this instance, the "look and feel" of the pixel/simply drawn genre isn't conducive to how emotional a story can be. Basically: I love games made in rpg maker, because you can tell a huge story with just a few pixels!)
I always struggle with stories that include some sort of "supernatural entity", because the logical part of my mind always thinks of plot holes or "but how would anyone know or not know about this" or "why does xyz thing happen to just one character- what made them so "special" that something "supernatural " would happen to them anyway?"- forgetting that mystery, horror and of course, fiction on general, allows for any kind of creative writing- a big thing I tried to let go of was the "how" or "why" the supernatural thing happened, and more like "sometimes things happen that you can't explain in words alone, or even in a way that people would believe you."- that kind of thing.
I think I stifle myself by being too literal sometimes. Forget the "why does xyz fantastical thing happen", and letting myself mix a bit of "fantasy" in an otherwise "realistic" world.
As a matter of fact, I *am* working on an alternate universe game with these two, because I also grew rather attached to them j _ j which is rare for me with Rpgmaker characters- they're usually one shot/single use characters I create for the game they're made for and then that's all, but seeing as how myself and my husband cried at my own playthrough of this silly game, I felt especially attached 😭 😭 😭
Giving my own characters the opposite of torture...what a concept! Haha! I love your wishes for what Var could become later- someone who could move on or find happiness in his own way... it's a rather optimistic outlook that I haven't read from many other interpretations, and it's very sweet to think about how maybe, someday, he can find that feeling- even if it's not in the same world.
Aaaah thank you again so so much for such a beautifully written comment (well, commentS) about my game!! I hope you'll look forward to Var and Bora's alternate story eventually ^w^
I hate you so much right now egg. This was so good and so sad ;_;
Thanks so much for playing!! :3 sorry for rippin ya'lls hearts out, but if it's any consolation, I'm planning on a WHAT IF game with them in the future! Might not be for all ages, but it's something!
Aw yeah...HARDCORE NUDITY!!
😏🤫
It was like a fairytale, and I wish it had more than one ending. I quite liked Bora and Var's dynamic...
Good riddance about Var's homophobic dad, though... although I'm sorry his memory still tormented Var the way that it did.
(Also, if you do check out the video, please excuse my voice. I was/am getting over a cold and my voice is definitely a bit weak in the video ^^;)
Wow thank you so much!! Im sorry about the blackout bug, that seems new! Ill try to fix that sometime soon;;
Var is definitely still controlled by his father, even after all this time- I think he doesn't know what it's like to *not* be constantly thinking about the issues he caused him his whole life.
Though rushed near the end, I feel very strongly towards these guys myself, so I really appreciate that you enjoyed their dynamic, too!
Thank you again for the video, and I hope you feel better soon!!
No worries! I honestly thought the bug was kinda funny xD It wasn't game-breaking, so take your time.
Poor Var... I wish he could have found peace. He deserved a good, peaceful life.
Even if you don't add anything to this particular story, I'd love to see them again in another story (if you have plans for it)!
And it was my pleasure! Thank you for the well wishes ❤
I really liked the story! Just the color palette alone makes this super visually interesting. One little bug I'd like to report though- after Var has his conversation with his homophobic ghost father and the static and black and white effects fade, if you leave the house without taking the gun and then walk back in, the effects will come back and won't dissipate (I still haven't finished the game as I'm typing this, so I don't know when the effects will fade away, if at all. I just want to have this typed out so I won't forget)
Okay I finished. NOOOOOOOOOOOOOOOOO :( I DON'T WANNA SPOIL BUT. MAN. AUGH. I WISH THERE WAS ANOTHER ENDING. also a secret ending where Var gets to kick his father in the nuts
hello! Yes I'm aware of the bug, I haven't been able to patch it just yet but thank you for the report! Also, thank you so much for playing! I've grown very attached to these characters, and I'd like to do more with them someday! Haha, I'm sorry for the heartbreak jwj